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Polytool recipe
Polytool recipe









polytool recipe polytool recipe
  1. Polytool recipe update#
  2. Polytool recipe windows#

I am not going to hide the fact that when i heard that 3ds max was reduce to 250$ for a year for indie, i almost fall for it but after a second thought i said to myself that i was not going to lose all the knowledge i have painfully gain after a few month in Blender just to find my self trap in another price hike later on.

Polytool recipe update#

I am going to continue to update that thread until my transition is complete to help other ex 3d maxer’s.Ĭongratulation to the whole blender team for making 2.8 possible!

polytool recipe

Overall my experience is still very positive and the amount of tool coming up for 2.8 is simply astonishing and we only have RC yesterday so the future look bright but there is still annoyance like having to use a few different versions of blender to get the tool you need or sometime the addon you need only work on older blender version but it is manageable if you have a well establish pipeline.Īnother serious annoyance that could stop a lot of ex 3d maxer’s is the very poor viewport performance specially in edit mode, my advice for the moment is to use blender 2.79 for heavy scene or mesh since 2.8 is not yet optimize. So my advice for you guy’s is to stick with XNormal until blender 2.8 get something that work. Not everything goes smoothly in my transition and my first serious annoyance was when i tried to bake displacement from geometry to low poly plane since blender 2.8 simply doesn’t have any way of doing it so i had to get back to blender 2.79 and unfortunately the displacement baking with blender internal renderer give unreliable results even if you follow tutorial on blender stack exchange.

Polytool recipe windows#

Another amazing finding was a developer who continue the work start by Ozzkar the former developer of bmax that brought many tools we got so use to over the years like align, mirror,clone etc and now Nasser is pushing it even further with his addon call Bsmax and so far he brought almost all the standard primitives with parameter and floating windows and you can draw them just like in max, curve,quad menu, line tool, FFD quick setup,edit pivots etc, the list is too long but you can go on his website to see all the current features implemented and the to do list Īnd here is the link to the latest version of Bsmax











Polytool recipe